![]() This kind of experience would be lethal to any kind of human, because the body requires a certain degree of resources to be kept alive, if she managed to survive for 4 years enduring such extremely harsh conditions, then she would've definitely survived a couple more months after she become the queen/kyria, since she had alquemists to breed potions, baths/bed to help to relax and restore her strenght, good food, water. It doesn't make me feel better that "it's just an illusionary choice" - it doesn't change the fact that he did not show up at the end at all.Ĭassia survived for 4 years inside the dungeon, lacking on food, water, healing treatment, poison treatment, social interaction. The problem with Naurim is that feel gypped because I went through all that trouble throughout the game, making multiple trips to every town and location on the map, going through every conversation line, every single quest I had the option except for the pillaging, only to have NOTHING about him show up in the end - none of the three endings you mentioned. I do not have a problem that in his ending he died, I have a problem with the WAY he died - it was, as I said, implausible within the premises and mechanics of the game and was sloppy writing, which saps the impact from the death.Īnd then for Mirai to be dead too! What was the point of Takate jumping down, fighting off the spiders and helping Mirai get to the exit, then? Is this a bug? Because it seems like she shouldn't have been dead if Takate saved her. I had no problem with Cassia dying in her ending - it was clear the poison would eventually claim her early on, it made sense, it didn't require an incredibly implausible leap - a mighty warrior, armed, armored and well-equipped for a battle, being killed by spiders that an untrained, unarmored young woman survived for an extended period of time (years iirc) - unlike Takate, her death made sense. Any dramatic effect of the death is severely diminished by the sloppiness of the writing, that the particular death was so implausible. If cassia could survive that long, Takate could have lasted a couple of days. But this was sloppy writing for the reasons outlined above. I'm familiar with writing tools - and deaths being used for dramatic effect. So it does makes sense to kill one of the main heroes in order to make it an honorable and memorable deed, which will be talked amoung the players and to have this feeling which keeps reminding you about the game.Ībout Neurim, if it does makes you feel better, it won't matter anyways, if you've give him gold or not, it's just a ilusionary choice. Those character would never appear there, at best some mentioning, but not more than that. Since Neurim could have 3 different endings (family, greedy, be executed), Zurbaran also 3 ending, takate also some diffent endings, it's simply no material to be kept for the next game. It's basically a tool which writters use when they want to cause some impact from the history they're telling, simple as that. If he simply got a boring happy ending it would be forgotten in a several minutes later, or if he got an glorious death as it was promised at starrt, it would to be expected and won't make the same effect. Takate died to make people remember the game, same applies to Cassia's ending. I'm not sure if 2 and 3 were bugs or not. I didn't promise him ♥♥♥♥♥'s head, just gold, and never got the chance to give it to him.Ī few other minor details irritated me, but those are the biggest problems I saw with the Good ending. so why the # did I end up attending the sacrifice's funeral instead of her surviving?ģ: So, I awarded Zurbaran his freedom and some money to start a new life with, and let him release ♥♥♥♥♥ to go with him. All he had to do was last at most a few days until Cassia finished the final battle and could send aid.Ģ: So, the archer saved the sacrifice - kept the spiders off of her and lowered the bridge and got swarmed when the sacrifice was running away. It makes no sense for the character to die down there if Cassia was able to survive for so long. ![]() My heroic archer was well-armed, armored, had a full belt, and my main character according to the story knew her way in and out and through the catacombs. She had little to no training and equipment. ![]() Spoiler alert!!!ġ: In the beginning, Cassia escaped the catacombs with only the help of a spider and a single madman. I have a few issues with the ending I got. I got the "good" ending - the people loved me, the "sacrifice" was saved by my archer who followed her down and helped her escape the catacombs. ![]()
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